Experienced 3D artist, currently working on a multiplayer, cross-platform game for kids. I'm skilled in all aspects of asset creation including rigging and animation. I'm passionate and curious and I love to tell a story in the work that I do!
*Freelance contract*
• Responsible for the development and maintaining of the character pipeline.
• Creating stylised character models and biped rigs that accommodate customisation features
• Creating keyframed stylised animations
• Retargeting, bug fixing and troubleshooting animations and systems driving the characters
• Working within the constraints of the project to efficiently provide character expertise to the development team
• Creating detailed optimised character models from 2D concepts
• Creating custom biped and quadruped rigs
• Animating various types of characters e.g. biped, quadruped and mechanical creatures for real-time gameplay & cinematics
• Bringing the world of the Night Zookeeper to life from concept to 3D by creating immersing environments, designing levels and additional props with optimisation in mind.
• Game assets implementation
• Being actively involved with developing & iterating ideas for new designs and character traits to help enrich the narrative.